Avatar: a digital representation of a user in the virtual world
Virtual Reality (VR): a computer-generated simulation of a three-dimensional environment that can be interacted with in a seemingly real or physical way
Augmented Reality (AR): a technology that superimposes a computer-generated image on a user's view of the real world, providing a composite view
Multiverse: a concept in science fiction and theoretical physics in which multiple universes exist parallel to one another
Hologram: a three-dimensional image formed by the interference of light beams from a laser or other coherent light source
Blockchain: a decentralized, distributed database that maintains a continuously growing list of records called blocks
Non-player character (NPC): a character in a video game or other interactive narrative that is not controlled by a human player
Digital twin: a digital replica of a physical object or system, used for simulation, analysis, and remote control
Virtual environment: A computer-generated, three-dimensional space where users can interact and engage with each other and various objects and environments..
Haptic feedback: The use of touch-based sensations to provide feedback to users within a virtual environment.
Virtual currency: A digital asset used within virtual environments for purchasing virtual goods and services.
Virtual goods: Digital assets within a virtual environment that can be purchased or earned, such as clothing for avatars or virtual objects for use in games or other activities.
Virtual world: A large, persistent virtual environment where users can interact and engage with each other and various objects and environments.
Teleportation: The ability to instantaneously travel from one location to another within a virtual environment.
Virtual event: A social gathering or other event that takes place within a virtual environment.
Virtual commerce: The buying and selling of goods and services within a virtual environment.
Virtual real estate: The purchase and ownership of virtual property within a virtual environment a computer-generated, interactive environment that can be accessed by multiple users.
Digital assets: Digital objects that can be owned, traded ir exchanged in the metaverse, such as virtual real estate or virtual items
Virtual Economy: The economic system that operates within the metaverse, involving the exchange of virtual good and services
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